All 3ds Max and 3ds Max Design users starting from release 2011 and up who have the need to go to optimized materials for mental ray, V-Ray and to VR applications
What does it do ?
The Autodesk Material Converter converts in one click all Autodesk Material Library materials into Arch & Design or V-Ray materials. Conversion to Standard materials takes two clicks
Why do I want to use it ?
The major adavantage will be an increase in rendering speed (on avergae 35%) plus it will give you the flexibility you need for your material fine tuning. and of course you don't want to manually convert materials which are coming in from AutoCAD, Revit and Inventor into 3ds Max (Design)
Why Standard materials as well ?
Most VR applications need Standard materials to work with. The conversion to Standard works from Arch & Design and Vray materials
Some additional functionality ?
Next to the material conversion the Script checks if there are double materials inside the scene. If they are there, they will be changed into Instances, keeping the number of materials as low as can be.
More ?
The Script actually corrects some of the bugs from the Autodesk Material Library materials
Is the conversion 1 on 1 ?
No, as this is impossible because materials have different characteristics, but accuracy is more than 95%
What does it cost ?
Euro 49,- excl. VAT (multiseat pricing available on request). Ordering can be done by
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How does it work ?
First rollout gives you the options to convert your Autodesk Material Library materials with one click into Arch & Design or V-Ray materials, either for a selection of objects or all of the objects inside the scene.
The second rollout (can only be used after the conversion to Arch & Design materials) gives the option to convert the materials of all or a selection of objects to Standard materials for use in a VR application.
The third rollout gives you Thanks to info, support info and the email needed to request your license file
Some conversion results
Original Revit File with Autodesk Material Library materials
After conversion to Arch & Design materials
After conversion to Standard Materials
Conversion from Autodesk material Library materials to V-Ray materials (looks a bit different as Vray lights and exposure is used to render)
Original Inventor File with Autodesk Material Library materials
After conversion to Arch & Design materials
After conversion to Standard Materials. Some differences in the reflections as no Raytracing is supported to ensure a safe export to several VR-engines
Conversion from Autodesk material Library materials to V-Ray materials (looks a bit different as Vray lights and exposure is used to render)
Original AutoCAD File with Autodesk Material Library materials
After conversion to Arch & Design materials
After conversion to Standard Materials. Some differences in the reflections as no Raytracing is supported to ensure a safe export to several VR-engines
Conversion from Autodesk material Library materials to V-Ray materials (looks a bit different as Vray lights and exposure is used to render)